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Sunday, June 3, 2012

Brainstorming Ideas

Alright everyone. I know I promised some news in this post but I haven't anywhere since I last worked on my program last Wednesday. I do have some ideas for my game that I want to run by you people out there. First of all, I am thinking of making bosses for each battle zone that you have to defeat to get to the next zone. Also, what do guys think of giving the character helpers at strategic points within the game to help them along? I have been looking at some tutorials online for Java and they were talking about how to save the player's progress and I think I have figured out how to do that for C++. I'll keep you guys posted as to how that goes and my progress on the game. I have also been thinking about making a companion game to this one on Gamemaker. That one will be a platform game with a specific sequence of levels getting increasingly difficult as it progresses. I have had more experience with Gamemaker and I know my way around that program. I have higher hopes for the companion game and I can't wait to see how it turns out. See ya guys!

Finally Getting Somewhere

Okay. Now I have made it so that you can travel to the Town Shop near your character's hometown without the game yelling "Operator Error" at you. Of course the only things you can buy there right now are ammo and a potion, but at least you can travel to two places instead of one. I am also working on the Albertosaurus sprite and I think it looks prettY good. Sadly, I cannot show you guys the sprite because my laptop is currently running a virus scan and I am posting this blog from my IPad where I cannot post pictures in JPEG format. This project is pretty time consuming and I have been busy with a big science project, so I haven't been able to do much work on this project too much. I hope to get farther on this project quicker because school ends this coming Friday and I will have more free time on my hands. Stay tuned for my next post to find out if I've made any progress.